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Tokenized lists of fantasy items have quickly given way to a community of creators and a trade volume of $150 million or more. What’s the big deal?
If last week’s surprise debut of Ethereum NFT project Loot (for Adventurers) seemed to indicate a lack of imagination in the expanding crypto collectibles industry, you weren’t alone. After all, it’s just a string of words on a dark background. So, what’s the point?
However, the idea has swiftly proven sceptics incorrect by sparking the imagination of others. Yes, it’s just a list of items—a randomized bag of weapons and equipment from a fictional role-playing game loadout, for example.
However, a community is already beginning to build on that assumption through various activities, and the NFT lists themselves are increasing in value. Vitalik Buterin, co-founder of Ethereum, is also a supporter.
Dom Hofmann, the co-creator of the defunct video sharing service Vine, launched Loot on August 27. He is also eager to explore the boundaries of what NFTs can be used for.
Hofmann revealed Supdrive, a forthcoming video game platform in which Ethereum-based NFTs serve as actual, playable games, last month. He is also a co-founder of Nouns, a project that generates one new NFT per day and provides access to a decentralised autonomous organisation (DAO).
)—a group that controls the project’s future and growing stash of ETH.
There was no minting cost for each Loot NFT—just the Ethereum network’s gas fee for the transaction. A total of 8,000 of the NFTs were available, and were all claimed within the span of a few hours. Thousands of people now had a randomized list of gear, ranging from the “Holy Greaves of Giants” to the “‘Grim Shout’ Grave Wand of Skill” and the “Falchion of Reflection.”
An NFT acts like a deed of ownership to a digital item, such as images and video files. In this case, it’s an image depicting a list of text. That’s all there is to it—and that’s intentional.
“Loot is unique—the first project of its kind. With no company, art, team, or attributes, Loot makes it impossible to gate-keep any creative decisions,” the website reads. “Loot is the unfiltered, uncensorable building block for stories, experiences, games, and more, in the hands of the community, at no cost. Loot pursues complete decentralization from day one.”
In other words, it’s a prompt. And the community is responding by building: they’re creating rarity guides and other tools, developing generative artwork programs, and forming guilds. There are derivative projects in the works focused on companion animals, supplies, lore, music, and quite a bit more. Now there’s a forum to help everyone better coordinate projects as Loot perhaps takes shape as a proper, community-driven game experience.
Yesterday, SyndicateDAO co-founder Will Papper launched Adventure Gold (AGLD) and enabled Loot owners to claim 10,000 tokens for free (paying only the Ethereum gas fee). According to CoinGecko, one AGLD token is now trading for $6.68, putting the total airdrop value north of $66,000 for each Loot NFT owned. According to Papper’s tweets, he wanted to “set a standard for projects building on Loot in the future,” providing a currency for the burgeoning, decentralized game universe.
Meanwhile, Hofmann has launched “Synthetic Loot.” Essentially, it’s a smart contract
—that is, a chunk of code that performs set instructions—that allows anyone with an Ethereum wallet to participate in future Loot-related endeavors without owning one of the actual NFTs. In other words, it ensures that whatever projects ultimately spawn out of the Loot community aren’t strictly limited to the 8,000 or fewer holders of the original NFTs.
“Creators building on top of Loot can choose to recognize Synthetic Loot as a way to allow a wider range of adventurers to participate in the ecosystem, while still being able to easily differentiate between ‘original’ Loot and Synthetic Loot,” Hofmann wrote. Naturally, someone else has already built an interface on top of the Synthetic Loot code.
Vitalik Buterin thinks Loot “has it right.” In a wide-ranging Twitter thread on Wednesday, Buterin praised Loot’s approach in fully opening up its direction to the community and accepting effectively all subsequent creations as legitimate.
“I think the Loot philosophy has it right: pretty much anything that anyone creates ‘exists.’ What matters is to what extent other people build upon it,” Buterin wrote. “There is absolute truth in that once an object exists, what you can do with it is limited by the rules coded into that object, but the question of which objects matter is decided by much fuzzier forces.”
Vine’s Co-Founder Is Making Playable Video Games as Ethereum NFTs
We’ve seen interactive in-game goods sold as NFTs before, such as the cartoonish monsters from Axie Infinity and LAND plots in the upcoming The Sandbox. However, actual, playable NFTs…
In addition to the AGLD airdrop, the Loot NFTs have increased in value from last week’s drop. The cheapest Loot NFT available on the OpenSea marketplace is now at 15 ETH ($59,600), and the site has reported more than $159 million in total trade volume to date. Today, a single Loot NFT sold for $250 ETH ($954,000). Last week, it was sold for 0.08 ETH ($305).
What Loot all amounts to remains to be seen, but there’s clearly a lot of traction, interest, and money around the project in a matter of days. And it all started with lists of fictional gear, aided by ample decentralized imagination.